Dual Avatar Deck Breakdown
Cards Usage Statistic
Main Deck
![Droll & Lock Bird](https://ygovietnamcdn.azureedge.net/storage/Card/94145021.jpg)
x3 in 100%
![Droll & Lock Bird](https://ygovietnamcdn.azureedge.net/storage/Card/94145021.jpg)
x3 in 100%
![Droll & Lock Bird](https://ygovietnamcdn.azureedge.net/storage/Card/94145021.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/wind.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Droll & Lock Bird
ATK:
0
DEF:
0
If a card(s) is added from the Main Deck to your opponent's hand, except during the Draw Phase (Quick Effect): You can send this card from your hand to the GY; for the rest of this turn, cards cannot be added from either player's Main Deck to the hand.
![Fantastical Dragon Phantazmay](https://ygovietnamcdn.azureedge.net/storage/Card/78661338.jpg)
x2 in 100%
![Fantastical Dragon Phantazmay](https://ygovietnamcdn.azureedge.net/storage/Card/78661338.jpg)
x2 in 100%
![Fantastical Dragon Phantazmay](https://ygovietnamcdn.azureedge.net/storage/Card/78661338.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/dark.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Fantastical Dragon Phantazmay
ATK:
2400
DEF:
1800
If your opponent Special Summons a Link Monster(s) (except during the Damage Step): You can Special Summon this card from your hand, draw cards equal to the number of Link Monsters your opponent controls +1, then shuffle cards from your hand into the Deck equal to the number of Link Monsters they control. When your opponent activates a card or effect that targets a monster(s) you control (Quick Effect): You can discard 1 card; negate the activation, and if you do, destroy it. You can only use each effect of "Fantastical Dragon Phantazmay" once per turn.
![Imperial Bower](https://ygovietnamcdn.azureedge.net/storage/Card/56673112.jpg)
x2 in 100%
![Imperial Bower](https://ygovietnamcdn.azureedge.net/storage/Card/56673112.jpg)
x2 in 100%
![Imperial Bower](https://ygovietnamcdn.azureedge.net/storage/Card/56673112.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/light.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Imperial Bower
ATK:
1500
DEF:
1500
If you control no other monsters: You can Tribute this card; take 2 different monsters from your Deck among "Queen's Knight", "King's Knight", and/or "Jack's Knight", and either add to your hand or Special Summon each monster. You can only use this effect of "Imperial Bower" once per turn.
![Joker's Knight](https://ygovietnamcdn.azureedge.net/storage/Card/29284413.jpg)
x3 in 100%
![Joker's Knight](https://ygovietnamcdn.azureedge.net/storage/Card/29284413.jpg)
x3 in 100%
![Joker's Knight](https://ygovietnamcdn.azureedge.net/storage/Card/29284413.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/light.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Joker's Knight
ATK:
2000
DEF:
1400
You can send 1 "Queen's Knight", "King's Knight", or "Jack's Knight" from your Deck to the GY; Special Summon this card from your hand, and if you do, this card's name becomes the sent monster's name until the End Phase. During the End Phase, if this card is in your GY: You can target 1 other LIGHT Warrior monster in your GY; shuffle it into the Deck, and if you do, add this card to your hand. You can only use each effect of "Joker's Knight" once per turn.
![King's Knight](https://ygovietnamcdn.azureedge.net/storage/Card/64788463.jpg)
x3 in 100%
![King's Knight](https://ygovietnamcdn.azureedge.net/storage/Card/64788463.jpg)
x3 in 100%
![King's Knight](https://ygovietnamcdn.azureedge.net/storage/Card/64788463.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/light.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
King's Knight
ATK:
1600
DEF:
1400
When this card is Normal Summoned while you control "Queen's Knight": You can Special Summon 1 "Jack's Knight" from your Deck.
![Nibiru, the Primal Being](https://ygovietnamcdn.azureedge.net/storage/Card/27204311.jpg)
x2 in 100%
![Nibiru, the Primal Being](https://ygovietnamcdn.azureedge.net/storage/Card/27204311.jpg)
x2 in 100%
![Nibiru, the Primal Being](https://ygovietnamcdn.azureedge.net/storage/Card/27204311.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/light.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Nibiru, the Primal Being
ATK:
3000
DEF:
600
During the Main Phase, if your opponent Normal or Special Summoned 5 or more monsters this turn (Quick Effect): You can Tribute as many face-up monsters on the field as possible, and if you do, Special Summon this card from your hand, then Special Summon 1 "Primal Being Token" (Rock/LIGHT/Level 11/ATK ?/DEF ?) to your opponent's field. (This Token's ATK/DEF become the combined original ATK/DEF of the Tributed monsters.) You can only use this effect of "Nibiru, the Primal Being" once per turn.
![Jack's Knight](https://ygovietnamcdn.azureedge.net/storage/Card/90876561.jpg)
x2 in 100%
![Jack's Knight](https://ygovietnamcdn.azureedge.net/storage/Card/90876561.jpg)
x2 in 100%
![Jack's Knight](https://ygovietnamcdn.azureedge.net/storage/Card/90876561.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/light.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Jack's Knight
ATK:
1900
DEF:
1000
A strong master swordsman. His loyalty is to justice, his duty to protect the weak.
![Queen's Knight](https://ygovietnamcdn.azureedge.net/storage/Card/25652259.jpg)
x3 in 100%
![Queen's Knight](https://ygovietnamcdn.azureedge.net/storage/Card/25652259.jpg)
x3 in 100%
![Queen's Knight](https://ygovietnamcdn.azureedge.net/storage/Card/25652259.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/light.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Queen's Knight
ATK:
1500
DEF:
1600
This knight catches her opponents off guard, dominating them with swift yet graceful attacks.
![Ash Blossom & Joyous Spring](https://ygovietnamcdn.azureedge.net/storage/Card/14558127.jpg)
x3 in 100%
![Ash Blossom & Joyous Spring](https://ygovietnamcdn.azureedge.net/storage/Card/14558127.jpg)
x3 in 100%
![Ash Blossom & Joyous Spring](https://ygovietnamcdn.azureedge.net/storage/Card/14558127.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/fire.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Ash Blossom & Joyous Spring
ATK:
0
DEF:
1800
When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.
![Ghost Belle & Haunted Mansion](https://ygovietnamcdn.azureedge.net/storage/Card/73642296.jpg)
x2 in 100%
![Ghost Belle & Haunted Mansion](https://ygovietnamcdn.azureedge.net/storage/Card/73642296.jpg)
x2 in 100%
![Ghost Belle & Haunted Mansion](https://ygovietnamcdn.azureedge.net/storage/Card/73642296.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/earth.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Ghost Belle & Haunted Mansion
ATK:
0
DEF:
1800
When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that activation. ● Add a card(s) from the GY to the hand, Deck, and/or Extra Deck. ● Special Summon a Monster Card(s) from the GY. ● Banish a card(s) from the GY. You can only use this effect of "Ghost Belle & Haunted Mansion" once per turn.
![Called by the Grave](https://ygovietnamcdn.azureedge.net/storage/Card/24224830.jpg)
x1 in 100%
![Called by the Grave](https://ygovietnamcdn.azureedge.net/storage/Card/24224830.jpg)
x1 in 100%
![Called by the Grave](https://ygovietnamcdn.azureedge.net/storage/Card/24224830.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/spell.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/type/quick.webp)
Called by the Grave
Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.
![Double or Nothing!](https://ygovietnamcdn.azureedge.net/storage/Card/94770493.jpg)
x1 in 100%
![Double or Nothing!](https://ygovietnamcdn.azureedge.net/storage/Card/94770493.jpg)
x1 in 100%
![Double or Nothing!](https://ygovietnamcdn.azureedge.net/storage/Card/94770493.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/spell.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/type/quick.webp)
Double or Nothing!
When a monster's attack is negated: Target that monster; it can make a second attack during this Battle Phase, and if it does, its ATK is doubled during the Damage Step only.
![Face Card Fusion](https://ygovietnamcdn.azureedge.net/storage/Card/29062925.jpg)
x3 in 100%
![Face Card Fusion](https://ygovietnamcdn.azureedge.net/storage/Card/29062925.jpg)
x3 in 100%
![Face Card Fusion](https://ygovietnamcdn.azureedge.net/storage/Card/29062925.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/spell.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/type/normal.webp)
Face Card Fusion
Fusion Summon 1 LIGHT Warrior Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. If you control "Queen's Knight", "King's Knight", or "Jack's Knight", you can use 1 monster from your Deck as Fusion Material. You can only activate 1 "Face Card Fusion" per turn.
![Forbidden Droplet](https://ygovietnamcdn.azureedge.net/storage/Card/24299458.jpg)
x3 in 100%
![Forbidden Droplet](https://ygovietnamcdn.azureedge.net/storage/Card/24299458.jpg)
x3 in 100%
![Forbidden Droplet](https://ygovietnamcdn.azureedge.net/storage/Card/24299458.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/spell.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/type/quick.webp)
Forbidden Droplet
Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.
![Harpie's Feather Duster](https://ygovietnamcdn.azureedge.net/storage/Card/18144507.jpg)
x1 in 100%
![Harpie's Feather Duster](https://ygovietnamcdn.azureedge.net/storage/Card/18144507.jpg)
x1 in 100%
![Harpie's Feather Duster](https://ygovietnamcdn.azureedge.net/storage/Card/18144507.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/spell.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/type/normal.webp)
Harpie's Feather Duster
Destroy all Spell and Trap Cards your opponent controls.
![Joker's Straight](https://ygovietnamcdn.azureedge.net/storage/Card/92067220.jpg)
x3 in 100%
![Joker's Straight](https://ygovietnamcdn.azureedge.net/storage/Card/92067220.jpg)
x3 in 100%
![Joker's Straight](https://ygovietnamcdn.azureedge.net/storage/Card/92067220.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/spell.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/type/normal.webp)
Joker's Straight
Discard 1 card, Special Summon 1 "Queen's Knight" from your Deck, add 1 "King's Knight" or "Jack's Knight" from your Deck to your hand, then, immediately after this effect resolves, you can Normal Summon 1 monster. You cannot Special Summon monsters from the Extra Deck for the rest of this turn, except LIGHT Warrior monsters. During the End Phase, if this card is in your GY: You can target 1 LIGHT Warrior monster in your GY; shuffle it into the Deck, and if you do, add this card to your hand. You can only use each effect of "Joker's Straight" once per turn.
![Pot of Prosperity](https://ygovietnamcdn.azureedge.net/storage/Card/84211599.jpg)
x3 in 100%
![Pot of Prosperity](https://ygovietnamcdn.azureedge.net/storage/Card/84211599.jpg)
x3 in 100%
![Pot of Prosperity](https://ygovietnamcdn.azureedge.net/storage/Card/84211599.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/spell.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/type/normal.webp)
Pot of Prosperity
Banish 3 or 6 cards of your choice from your Extra Deck, face-down; for the rest of this turn after this card resolves, any damage your opponent takes is halved, also excavate cards from the top of your Deck equal to the number of cards banished, add 1 excavated card to your hand, place the rest on the bottom of your Deck in any order. You can only activate 1 "Pot of Prosperity" per turn. You cannot draw cards by card effects the turn you activate this card.
![Reinforcement of the Army](https://ygovietnamcdn.azureedge.net/storage/Card/32807846.jpg)
x1 in 100%
![Reinforcement of the Army](https://ygovietnamcdn.azureedge.net/storage/Card/32807846.jpg)
x1 in 100%
![Reinforcement of the Army](https://ygovietnamcdn.azureedge.net/storage/Card/32807846.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/spell.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/type/normal.webp)
Reinforcement of the Army
Add 1 Level 4 or lower Warrior monster from your Deck to your hand.
![Triple Tactics Talent](https://ygovietnamcdn.azureedge.net/storage/Card/25311006.jpg)
x2 in 100%
![Triple Tactics Talent](https://ygovietnamcdn.azureedge.net/storage/Card/25311006.jpg)
x2 in 100%
![Triple Tactics Talent](https://ygovietnamcdn.azureedge.net/storage/Card/25311006.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/spell.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/type/normal.webp)
Triple Tactics Talent
If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.
![Evenly Matched](https://ygovietnamcdn.azureedge.net/storage/Card/15693423.jpg)
x3 in 100%
![Evenly Matched](https://ygovietnamcdn.azureedge.net/storage/Card/15693423.jpg)
x3 in 100%
![Evenly Matched](https://ygovietnamcdn.azureedge.net/storage/Card/15693423.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/trap.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/type/normal.webp)
Evenly Matched
At the end of the Battle Phase, if your opponent controls more cards than you do: You can make your opponent banish cards from their field face-down so they control the same number of cards as you do. If you control no cards, you can activate this card from your hand.
![Infinite Impermanence](https://ygovietnamcdn.azureedge.net/storage/Card/10045474.jpg)
x3 in 100%
![Infinite Impermanence](https://ygovietnamcdn.azureedge.net/storage/Card/10045474.jpg)
x3 in 100%
![Infinite Impermanence](https://ygovietnamcdn.azureedge.net/storage/Card/10045474.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/trap.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/type/normal.webp)
Infinite Impermanence
Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.
Extra Deck
![Arcana Knight Joker](https://ygovietnamcdn.azureedge.net/storage/Card/6150044.jpg)
x1 in 100%
![Arcana Knight Joker](https://ygovietnamcdn.azureedge.net/storage/Card/6150044.jpg)
x1 in 100%
![Arcana Knight Joker](https://ygovietnamcdn.azureedge.net/storage/Card/6150044.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/light.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Arcana Knight Joker
ATK:
3800
DEF:
2500
"Queen's Knight" + "Jack's Knight" + "King's Knight" A Fusion Summon of this card can only be done with the above materials. Once per turn, when a Spell/Trap Card, or monster effect, is activated that targets this face-up card on the field (Quick Effect): You can discard the same type of card (Monster, Spell, or Trap); negate the effect.
![Idaten the Conqueror Star](https://ygovietnamcdn.azureedge.net/storage/Card/96220350.jpg)
x2 in 100%
![Idaten the Conqueror Star](https://ygovietnamcdn.azureedge.net/storage/Card/96220350.jpg)
x2 in 100%
![Idaten the Conqueror Star](https://ygovietnamcdn.azureedge.net/storage/Card/96220350.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/light.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Idaten the Conqueror Star
ATK:
3000
DEF:
2200
2 Level 5 or higher Warrior monsters If this card is Fusion Summoned: You can add 1 Level 5 Warrior monster from your Deck to your hand. You can only use this effect of "Idaten the Conqueror Star" once per turn. Once per turn: You can discard any number of cards; this card gains 200 ATK for each card discarded. Once per battle, during damage calculation, if this card battles an opponent's monster with an equal or lower Level (Quick Effect): You can make that opponent's monster's ATK 0 during that damage calculation only.
![Arcana Extra Joker](https://ygovietnamcdn.azureedge.net/storage/Card/64454614.jpg)
x1 in 100%
![Arcana Extra Joker](https://ygovietnamcdn.azureedge.net/storage/Card/64454614.jpg)
x1 in 100%
![Arcana Extra Joker](https://ygovietnamcdn.azureedge.net/storage/Card/64454614.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/light.webp)
Arcana Extra Joker
ATK:
2800
LINK-3
Link Arrow:
Top
Bottom-Left
Bottom-Right
3 Warrior monsters with different names Once per turn, when a Spell/Trap Card, or monster effect, is activated that targets this face-up card on the field or a monster this card points to (Quick Effect): You can discard the same type of card (Monster, Spell, or Trap); negate the activation. When this Link Summoned card is destroyed by battle and sent to the GY: You can Special Summon 1 Level 4 Warrior Normal Monster from your Deck, and if you do, add 1 Level 4 Warrior monster from your Deck to your hand.
![Chaos Angel](https://ygovietnamcdn.azureedge.net/storage/Card/22850702.jpg)
x1 in 100%
![Chaos Angel](https://ygovietnamcdn.azureedge.net/storage/Card/22850702.jpg)
x1 in 100%
![Chaos Angel](https://ygovietnamcdn.azureedge.net/storage/Card/22850702.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/dark.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Chaos Angel
ATK:
3500
DEF:
2800
1 Tuner + 1+ non-Tuner LIGHT or DARK monsters For this card's Synchro Summon, you can treat 1 LIGHT or DARK monster you control as a Tuner. If this card is Special Summoned: You can target 1 card on the field; banish it. This card gains these effects based on the original Attributes of materials used for its Synchro Summon. ● LIGHT: Synchro Monsters you control are unaffected by monster effects activated by your opponent. ● DARK: Monsters you control cannot be destroyed by battle.
![Constellar Pleiades](https://ygovietnamcdn.azureedge.net/storage/Card/73964868.jpg)
x1 in 100%
![Constellar Pleiades](https://ygovietnamcdn.azureedge.net/storage/Card/73964868.jpg)
x1 in 100%
![Constellar Pleiades](https://ygovietnamcdn.azureedge.net/storage/Card/73964868.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/light.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/rank.webp)
Constellar Pleiades
ATK:
2500
DEF:
1500
2 Level 5 LIGHT monsters Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 card on the field; return that target to the hand.
![Divine Arsenal AA-ZEUS - Sky Thunder](https://ygovietnamcdn.azureedge.net/storage/Card/90448279.jpg)
x1 in 100%
![Divine Arsenal AA-ZEUS - Sky Thunder](https://ygovietnamcdn.azureedge.net/storage/Card/90448279.jpg)
x1 in 100%
![Divine Arsenal AA-ZEUS - Sky Thunder](https://ygovietnamcdn.azureedge.net/storage/Card/90448279.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/light.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/rank.webp)
Divine Arsenal AA-ZEUS - Sky Thunder
ATK:
3000
DEF:
3000
2 Level 12 monsters Once per turn, if an Xyz Monster battled this turn, you can also Xyz Summon "Divine Arsenal AA-ZEUS - Sky Thunder" by using 1 Xyz Monster you control as material. (Transfer its materials to this card.) (Quick Effect): You can detach 2 materials from this card; send all other cards from the field to the GY. Once per turn, if another card(s) you control is destroyed by battle or an opponent's card effect: You can attach 1 card from your hand, Deck, or Extra Deck to this card as material.
![Number 39: Utopia](https://ygovietnamcdn.azureedge.net/storage/Card/84013237.jpg)
x1 in 100%
![Number 39: Utopia](https://ygovietnamcdn.azureedge.net/storage/Card/84013237.jpg)
x1 in 100%
![Number 39: Utopia](https://ygovietnamcdn.azureedge.net/storage/Card/84013237.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/light.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/rank.webp)
Number 39: Utopia
ATK:
2500
DEF:
2000
2 Level 4 monsters When a monster declares an attack: You can detach 1 material from this card; negate the attack. If this card is targeted for an attack, while it has no material: Destroy this card.
![Number 39: Utopia Double](https://ygovietnamcdn.azureedge.net/storage/Card/62517849.jpg)
x1 in 100%
![Number 39: Utopia Double](https://ygovietnamcdn.azureedge.net/storage/Card/62517849.jpg)
x1 in 100%
![Number 39: Utopia Double](https://ygovietnamcdn.azureedge.net/storage/Card/62517849.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/light.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/rank.webp)
Number 39: Utopia Double
ATK:
0
DEF:
2500
2 Level 4 monsters (Quick Effect): You can detach 1 material from this card; add 1 "Double or Nothing!" from your Deck to your hand, then Special Summon from your Extra Deck, 1 "Utopia" Xyz Monster, except "Number 39: Utopia Double", by using this face-up card you control as material, and if you do, its ATK becomes doubled, but it cannot attack directly. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) You can only use this effect of "Number 39: Utopia Double" once per turn.
![Number 41: Bagooska the Terribly Tired Tapir](https://ygovietnamcdn.azureedge.net/storage/Card/90590303.jpg)
x1 in 100%
![Number 41: Bagooska the Terribly Tired Tapir](https://ygovietnamcdn.azureedge.net/storage/Card/90590303.jpg)
x1 in 100%
![Number 41: Bagooska the Terribly Tired Tapir](https://ygovietnamcdn.azureedge.net/storage/Card/90590303.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/earth.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/rank.webp)
Number 41: Bagooska the Terribly Tired Tapir
ATK:
2100
DEF:
2000
2 Level 4 monsters Once per turn, during your Standby Phase, detach 1 material from this card. If you cannot, destroy it. This Attack Position card cannot be destroyed by your opponent's card effects. Your opponent cannot target this Attack Position card with card effects. While this card is in face-up Defense Position, change all face-up monsters on the field to Defense Position, also negate the activated effects of monsters that were in Defense Position when that effect was activated.
![Stellarknight Constellar Diamond](https://ygovietnamcdn.azureedge.net/storage/Card/9272381.jpg)
x1 in 100%
![Stellarknight Constellar Diamond](https://ygovietnamcdn.azureedge.net/storage/Card/9272381.jpg)
x1 in 100%
![Stellarknight Constellar Diamond](https://ygovietnamcdn.azureedge.net/storage/Card/9272381.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/light.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/rank.webp)
Stellarknight Constellar Diamond
ATK:
2700
DEF:
2000
3 or more Level 5 LIGHT monsters During your Main Phase 2, you can also Xyz Summon this card by using a "tellarknight" Xyz Monster you control as the Xyz Material, except "Stellarknight Constellar Diamond". (Xyz Materials attached to that monster also become Xyz Materials on this card.) While this card has Xyz Material, neither player can send cards from the Deck to the Graveyard, and any card that returns from the Graveyard to the hand is banished instead. During either player's turn, when an opponent's DARK monster activates its effect: You can detach 1 Xyz Material from this card; negate that activation, and if you do, destroy it.
![Stellarknight Delteros](https://ygovietnamcdn.azureedge.net/storage/Card/56638325.jpg)
x1 in 100%
![Stellarknight Delteros](https://ygovietnamcdn.azureedge.net/storage/Card/56638325.jpg)
x1 in 100%
![Stellarknight Delteros](https://ygovietnamcdn.azureedge.net/storage/Card/56638325.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/light.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/rank.webp)
Stellarknight Delteros
ATK:
2500
DEF:
2100
3 Level 4 monsters While this card has Xyz Material, your opponent cannot activate cards or effects when you Normal or Special Summon a monster(s). Once per turn: You can detach 1 Xyz Material from this card, then target 1 card on the field; destroy it. If this card is sent from the field to the Graveyard: You can Special Summon 1 "tellarknight" monster from your hand or Deck.
Main: 41 Extra: 15
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Chaos Dragon Levianeer](https://ygovietnamcdn.azureedge.net/storage/Card/55878038.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Chaos Dragon Levianeer](https://ygovietnamcdn.azureedge.net/storage/Card/55878038.jpg)
![Chaos Dragon Levianeer](https://ygovietnamcdn.azureedge.net/storage/Card/55878038.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/dark.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Chaos Dragon Levianeer
ATK:
3000
DEF:
0
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 3 LIGHT and/or DARK monsters from your GY. When Summoned this way: You can activate this effect; apply the following effect, based on the Attribute(s) of the monsters banished for the Special Summon, also this card cannot attack for the rest of this turn. ● Only LIGHT: Special Summon 1 monster from your GY in Defense Position. ● Only DARK: Shuffle 1 random card from your opponent's hand into the Deck. ● Both LIGHT and DARK: Destroy up to 2 cards on the field. You can only use this effect of "Chaos Dragon Levianeer" once per turn.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Dark Hole Dragon](https://ygovietnamcdn.azureedge.net/storage/Card/72880377.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Dark Hole Dragon](https://ygovietnamcdn.azureedge.net/storage/Card/72880377.jpg)
![Dark Hole Dragon](https://ygovietnamcdn.azureedge.net/storage/Card/72880377.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/dark.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Dark Hole Dragon
ATK:
3000
DEF:
2000
Cannot be destroyed by card effects. You can only use each of the following effects of "Dark Hole Dragon" once per turn. If a monster(s) on the field is destroyed by a card effect that does not target it (except during the Damage Step): You can Special Summon this card from the GY (if it was there when the monster was destroyed) or hand (even if not). If this card is Special Summoned: You can activate this effect; during the End Phase of this turn, add 1 "Dark Hole" from your Deck to your hand.
![2 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-2.png)
![Double Disruptor Dragon](https://ygovietnamcdn.azureedge.net/storage/Card/93612434.jpg)
![2 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-2.png)
![Double Disruptor Dragon](https://ygovietnamcdn.azureedge.net/storage/Card/93612434.jpg)
![Double Disruptor Dragon](https://ygovietnamcdn.azureedge.net/storage/Card/93612434.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/dark.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Double Disruptor Dragon
ATK:
2500
DEF:
1500
You can Tribute this card, then target 2 "Rokket" monsters in your GY with different names; Special Summon them in Defense Position. You can banish this card from your GY; add 1 "Rapid Trigger" or "Heavy Interlock" from your Deck or GY to your hand. You can only use each effect of "Double Disruptor Dragon" once per turn.
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Dual Avatar Feet - Kokoku](https://ygovietnamcdn.azureedge.net/storage/Card/11759079.jpg)
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Dual Avatar Feet - Kokoku](https://ygovietnamcdn.azureedge.net/storage/Card/11759079.jpg)
![Dual Avatar Feet - Kokoku](https://ygovietnamcdn.azureedge.net/storage/Card/11759079.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/light.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Dual Avatar Feet - Kokoku
ATK:
800
DEF:
2000
If this card is Normal or Special Summoned: You can add 1 "Dual Avatar" Trap from your Deck to your hand. During your opponent's turn, if a face-up "Dual Avatar" monster(s) you control, except "Dual Avatar Feet - Kokoku", is destroyed by battle or card effect: You can Special Summon this card from your hand, then you can apply this effect. ● Destroy 1 "Dual Avatar" monster you control, and if you do, Special Summon 1 "Dual Avatar" Fusion Monster from your Extra Deck. You can only use each effect of "Dual Avatar Feet - Kokoku" once per turn.
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Dual Avatar Fists - Yuhi](https://ygovietnamcdn.azureedge.net/storage/Card/85360035.jpg)
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Dual Avatar Fists - Yuhi](https://ygovietnamcdn.azureedge.net/storage/Card/85360035.jpg)
![Dual Avatar Fists - Yuhi](https://ygovietnamcdn.azureedge.net/storage/Card/85360035.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/light.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Dual Avatar Fists - Yuhi
ATK:
1800
DEF:
1000
You can target 1 "Dual Avatar" monster you control; destroy it, and if you do, add 1 "Dual Avatar" Spell from your Deck to your hand. If a face-up "Dual Avatar" Fusion Monster(s) you control, that was Fusion Summoned using an Effect Monster as material, is destroyed by battle or an opponent's card effect, while this card is in your GY: You can add this card to your hand. You can only use each effect of "Dual Avatar Fists - Yuhi" once per turn.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Keldo the Sacred Protector](https://ygovietnamcdn.azureedge.net/storage/Card/63542003.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Keldo the Sacred Protector](https://ygovietnamcdn.azureedge.net/storage/Card/63542003.jpg)
![Keldo the Sacred Protector](https://ygovietnamcdn.azureedge.net/storage/Card/63542003.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/earth.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Keldo the Sacred Protector
ATK:
1200
DEF:
1600
You can discard 1 other EARTH Fairy monster; Special Summon this card from your hand, then add 1 "Exchange of the Spirit" or 1 card that mentions it from your Deck to your hand. (Quick Effect): You can banish this card from your field or GY, then target up to 3 cards in any GY(s), or up to 5 if "Exchange of the Spirit" is on your field or in your GY; shuffle them into the Deck. You can only use each effect of "Keldo the Sacred Protector" once per turn.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Mudora the Sword Oracle](https://ygovietnamcdn.azureedge.net/storage/Card/99937011.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Mudora the Sword Oracle](https://ygovietnamcdn.azureedge.net/storage/Card/99937011.jpg)
![Mudora the Sword Oracle](https://ygovietnamcdn.azureedge.net/storage/Card/99937011.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/earth.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Mudora the Sword Oracle
ATK:
1500
DEF:
1800
You can discard 1 other EARTH Fairy monster; Special Summon this card from your hand, then you can place 1 "Gravekeeper's Trap" from your Deck face-up in your Spell & Trap Zone. (Quick Effect): You can banish this card from your field or GY, then target up to 3 cards in any GY(s), or up to 5 if "Exchange of the Spirit" is on your field or in your GY; shuffle them into the Deck. You can only use each effect of "Mudora the Sword Oracle" once per turn.
![2 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-2.png)
![Borreload Riot Dragon](https://ygovietnamcdn.azureedge.net/storage/Card/7987191.jpg)
![2 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-2.png)
![Borreload Riot Dragon](https://ygovietnamcdn.azureedge.net/storage/Card/7987191.jpg)
![Borreload Riot Dragon](https://ygovietnamcdn.azureedge.net/storage/Card/7987191.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/dark.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Borreload Riot Dragon
ATK:
3000
DEF:
2500
You can Ritual Summon this card with "Heavy Interlock". When your opponent Special Summons a monster(s) (Quick Effect): You can negate the Special Summon, and if you do, destroy that monster(s), then destroy this card or 1 "Rokket" monster you control. If this card is in your GY: You can target 1 "Borrel" or "Rokket" monster in your GY; destroy 1 card you control or in your hand, and if you do, add that target to your hand. You can only use each effect of "Borreload Riot Dragon" once per turn.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Dual Avatar Defeating Evil](https://ygovietnamcdn.azureedge.net/storage/Card/49158617.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Dual Avatar Defeating Evil](https://ygovietnamcdn.azureedge.net/storage/Card/49158617.jpg)
![Dual Avatar Defeating Evil](https://ygovietnamcdn.azureedge.net/storage/Card/49158617.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/spell.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/type/quick.webp)
Dual Avatar Defeating Evil
Target 1 "Dual Avatar" monster you control and 1 card your opponent controls; destroy them, then if you destroyed a "Dual Avatar" Fusion Monster you control by this effect, you can apply 1 of these effects. ● Draw 1 card. ● Banish 1 card from your opponent's GY. You can only activate 1 "Dual Avatar Defeating Evil" per turn.
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Dual Avatar Invitation](https://ygovietnamcdn.azureedge.net/storage/Card/87669904.jpg)
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Dual Avatar Invitation](https://ygovietnamcdn.azureedge.net/storage/Card/87669904.jpg)
![Dual Avatar Invitation](https://ygovietnamcdn.azureedge.net/storage/Card/87669904.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/spell.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/type/normal.webp)
Dual Avatar Invitation
Discard 1 card, and if you do, Special Summon as many "Dual Avatar Spirit Tokens" as possible (Warrior/LIGHT/Level 2/ATK 0/DEF 0), also for the rest of this turn you cannot Special Summon monsters from the Extra Deck, except Fusion Monsters, and all Tokens you control cannot be Tributed and are destroyed during the End Phase. After Summoning these Token(s), you can apply this effect up to twice. ● Fusion Summon 1 "Dual Avatar" Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. You can only activate 1 "Dual Avatar Invitation" per turn.
![2 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-2.png)
![Forbidden Droplet](https://ygovietnamcdn.azureedge.net/storage/Card/24299458.jpg)
![2 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-2.png)
![Forbidden Droplet](https://ygovietnamcdn.azureedge.net/storage/Card/24299458.jpg)
![Forbidden Droplet](https://ygovietnamcdn.azureedge.net/storage/Card/24299458.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/spell.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/type/quick.webp)
Forbidden Droplet
Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Fusion Deployment](https://ygovietnamcdn.azureedge.net/storage/Card/6498706.jpg)
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Fusion Deployment](https://ygovietnamcdn.azureedge.net/storage/Card/6498706.jpg)
![Fusion Deployment](https://ygovietnamcdn.azureedge.net/storage/Card/6498706.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/spell.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/type/normal.webp)
Fusion Deployment
Reveal 1 Fusion Monster in your Extra Deck and Special Summon, from your hand or Deck, 1 of the Fusion Materials whose name is specifically listed on that card, also you cannot Special Summon monsters from the Extra Deck, except Fusion Monsters, the turn you activate this card. You can only activate 1 "Fusion Deployment" per turn.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Heavy Interlock](https://ygovietnamcdn.azureedge.net/storage/Card/20071842.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Heavy Interlock](https://ygovietnamcdn.azureedge.net/storage/Card/20071842.jpg)
![Heavy Interlock](https://ygovietnamcdn.azureedge.net/storage/Card/20071842.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/spell.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/type/normal.webp)
Heavy Interlock
This card is used to Ritual Summon "Borreload Riot Dragon". You must also Tribute monsters from your hand or field, and/or destroy "Rokket" monsters from your hand or face-up field, whose total Levels equal 8 or more. The monster Special Summoned by this effect cannot be destroyed by battle with a monster Special Summoned from the Extra Deck, and is unaffected by the activated effect of any monster Special Summoned from the Extra Deck.
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Perfect Sync - A-Un](https://ygovietnamcdn.azureedge.net/storage/Card/13764602.jpg)
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Perfect Sync - A-Un](https://ygovietnamcdn.azureedge.net/storage/Card/13764602.jpg)
![Perfect Sync - A-Un](https://ygovietnamcdn.azureedge.net/storage/Card/13764602.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/spell.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/type/field.webp)
Perfect Sync - A-Un
When this card is activated: You can add 1 "Dual Avatar" monster from your Deck to your hand. If you control a "Dual Avatar" Effect Monster: You can Special Summon 1 "Dual Avatar Spirit Token" (Warrior/LIGHT/Level 2/ATK 0/DEF 0), also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Fusion Monsters. You can only use this effect of "Perfect Sync - A-Un" once per turn. You can only activate 1 "Perfect Sync - A-Un" per turn.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Rapid Trigger](https://ygovietnamcdn.azureedge.net/storage/Card/67526112.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Rapid Trigger](https://ygovietnamcdn.azureedge.net/storage/Card/67526112.jpg)
![Rapid Trigger](https://ygovietnamcdn.azureedge.net/storage/Card/67526112.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/spell.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/type/quick.webp)
Rapid Trigger
Fusion Summon 1 Fusion Monster from your Extra Deck, by destroying Fusion Materials listed on it from your field, but it can only attack monsters Special Summoned from the Extra Deck, also it is unaffected by activated effects from any other monster Special Summoned from the Extra Deck. You can only activate 1 "Rapid Trigger" per turn.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Triple Tactics Talent](https://ygovietnamcdn.azureedge.net/storage/Card/25311006.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Triple Tactics Talent](https://ygovietnamcdn.azureedge.net/storage/Card/25311006.jpg)
![Triple Tactics Talent](https://ygovietnamcdn.azureedge.net/storage/Card/25311006.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/spell.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/type/normal.webp)
Triple Tactics Talent
If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.
![2 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-2.png)
![Triple Tactics Thrust](https://ygovietnamcdn.azureedge.net/storage/Card/35269904.jpg)
![2 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-2.png)
![Triple Tactics Thrust](https://ygovietnamcdn.azureedge.net/storage/Card/35269904.jpg)
![Triple Tactics Thrust](https://ygovietnamcdn.azureedge.net/storage/Card/35269904.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/spell.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/type/normal.webp)
Triple Tactics Thrust
If your opponent has activated a monster effect during this turn: Set 1 Normal Spell/Trap directly from your Deck, except "Triple Tactics Thrust", or if your opponent controls a monster, you can add it to your hand instead. That Set card cannot be activated this turn. You can only activate 1 "Triple Tactics Thrust" per turn.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Dual Avatar Ascendance](https://ygovietnamcdn.azureedge.net/storage/Card/44644529.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Dual Avatar Ascendance](https://ygovietnamcdn.azureedge.net/storage/Card/44644529.jpg)
![Dual Avatar Ascendance](https://ygovietnamcdn.azureedge.net/storage/Card/44644529.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/trap.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/type/normal.webp)
Dual Avatar Ascendance
Target 1 "Dual Avatar" monster you control; destroy it, and if you do, Special Summon 1 "Dual Avatar" monster from your Deck or Extra Deck, whose original Level is 1 higher or 1 lower than that monster had on the field. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 "Dual Avatar" monster in your GY; add it to your hand. You can only use each effect of "Dual Avatar Ascendance" once per turn.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Dual Avatar - Empowered Kon-Gyo](https://ygovietnamcdn.azureedge.net/storage/Card/33026283.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Dual Avatar - Empowered Kon-Gyo](https://ygovietnamcdn.azureedge.net/storage/Card/33026283.jpg)
![Dual Avatar - Empowered Kon-Gyo](https://ygovietnamcdn.azureedge.net/storage/Card/33026283.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/light.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Dual Avatar - Empowered Kon-Gyo
ATK:
3000
DEF:
1700
"Dual Avatar Fists - Yuhi" + 2 "Dual Avatar" monsters If this card battles, your opponent cannot activate cards or effects until the end of the Damage Step. If this card attacks, after damage calculation: You can return 1 monster your opponent controls to the hand. When your opponent's Spell/Trap Card or effect is activated that targets this card on the field, while you control 2 or more Fusion Monsters (Quick Effect): You can negate the activation. You can only use this effect of "Dual Avatar - Empowered Kon-Gyo" once per turn.
![2 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-2.png)
![Dual Avatar - Empowered Mitsu-Jaku](https://ygovietnamcdn.azureedge.net/storage/Card/284224.jpg)
![2 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-2.png)
![Dual Avatar - Empowered Mitsu-Jaku](https://ygovietnamcdn.azureedge.net/storage/Card/284224.jpg)
![Dual Avatar - Empowered Mitsu-Jaku](https://ygovietnamcdn.azureedge.net/storage/Card/284224.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/light.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Dual Avatar - Empowered Mitsu-Jaku
ATK:
2000
DEF:
3000
"Dual Avatar Feet - Kokoku" + 2 "Dual Avatar" monsters The first time each "Dual Avatar" Fusion Monster you control would be destroyed by battle each turn, it is not destroyed. Once per turn, during your Main Phase: You can return all Spells and Traps your opponent controls to the hand. When a monster effect is activated on your opponent's field while you control 2 or more Fusion Monsters (Quick Effect): You can destroy that monster. You can only use this effect of "Dual Avatar - Empowered Mitsu-Jaku" once per turn.
![2 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-2.png)
![Dual Avatar - Manifested A-Un](https://ygovietnamcdn.azureedge.net/storage/Card/28798938.jpg)
![2 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-2.png)
![Dual Avatar - Manifested A-Un](https://ygovietnamcdn.azureedge.net/storage/Card/28798938.jpg)
![Dual Avatar - Manifested A-Un](https://ygovietnamcdn.azureedge.net/storage/Card/28798938.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/light.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Dual Avatar - Manifested A-Un
ATK:
0
DEF:
0
2 "Dual Avatar" monsters This card gains the following effect(s), based on the original names of the materials used for its Fusion Summon. ● "Dual Avatar - Empowered Kon-Gyo": The ATK of your battling "Dual Avatar" monsters become 3000 during damage calculation only. ● "Dual Avatar - Empowered Mitsu-Jaku": Once per opponent's turn (Quick Effect): You can target 1 card on the field; banish it. If this Fusion Summoned card is destroyed: You can Special Summon 1 "Dual Avatar Fists - Yuhi" and 1 "Dual Avatar Feet - Kokoku" from your Deck, and if you do, they cannot be destroyed by battle or card effects this turn.
![2 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-2.png)
![Dual Avatar Feet - Armored Un-Gyo](https://ygovietnamcdn.azureedge.net/storage/Card/7631534.jpg)
![2 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-2.png)
![Dual Avatar Feet - Armored Un-Gyo](https://ygovietnamcdn.azureedge.net/storage/Card/7631534.jpg)
![Dual Avatar Feet - Armored Un-Gyo](https://ygovietnamcdn.azureedge.net/storage/Card/7631534.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/light.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Dual Avatar Feet - Armored Un-Gyo
ATK:
1700
DEF:
2100
2 "Dual Avatar" monsters If a "Dual Avatar" Fusion Monster(s) you control would be destroyed by card effect, you can destroy 1 "Dual Avatar" monster you control instead. During the Main Phase, if you control a "Dual Avatar" Fusion Monster that was Fusion Summoned using an Effect Monster as material (Quick Effect): You can target 1 face-up monster Special Summoned from the Extra Deck; negate its effects until the end of this turn. You can only use this effect of "Dual Avatar Feet - Armored Un-Gyo" once per turn.
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Dual Avatar Fists - Armored Ah-Gyo](https://ygovietnamcdn.azureedge.net/storage/Card/60237530.jpg)
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Dual Avatar Fists - Armored Ah-Gyo](https://ygovietnamcdn.azureedge.net/storage/Card/60237530.jpg)
![Dual Avatar Fists - Armored Ah-Gyo](https://ygovietnamcdn.azureedge.net/storage/Card/60237530.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/light.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Dual Avatar Fists - Armored Ah-Gyo
ATK:
2100
DEF:
1500
2 "Dual Avatar" monsters If this card is Special Summoned: You can target 1 Attack Position monster your opponent controls; destroy it, also this card cannot attack directly for the rest of this turn. You can only use this effect of "Dual Avatar Fists - Armored Ah-Gyo" once per turn. While you control a "Dual Avatar" Fusion Monster that was Fusion Summoned using an Effect Monster as material, all "Dual Avatar" Fusion Monsters you control gain 300 ATK/DEF.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![First of the Dragons](https://ygovietnamcdn.azureedge.net/storage/Card/10817524.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![First of the Dragons](https://ygovietnamcdn.azureedge.net/storage/Card/10817524.jpg)
![First of the Dragons](https://ygovietnamcdn.azureedge.net/storage/Card/10817524.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/dark.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
First of the Dragons
ATK:
2700
DEF:
2000
2 Normal Monsters Must be Fusion Summoned and cannot be Special Summoned by other ways. You can only control 1 "First of the Dragons". This card cannot be destroyed by battle, except by battle with a Normal Monster, and is unaffected by other monsters' effects.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Accesscode Talker](https://ygovietnamcdn.azureedge.net/storage/Card/86066372.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Accesscode Talker](https://ygovietnamcdn.azureedge.net/storage/Card/86066372.jpg)
![Accesscode Talker](https://ygovietnamcdn.azureedge.net/storage/Card/86066372.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/dark.webp)
Accesscode Talker
ATK:
2300
LINK-4
Link Arrow:
Top
Left
Bottom
Right
2+ Effect Monsters Your opponent cannot activate cards or effects in response to this card's effect activations. If this card is Link Summoned: You can target 1 Link Monster that was used as material for its Link Summon; this card gains ATK equal to that monster's Link Rating x 1000. You can banish 1 Link Monster from your field or GY; destroy 1 card your opponent controls, also for the rest of this turn, you cannot banish monsters with that same Attribute to activate this effect of "Accesscode Talker".
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Cross-Sheep](https://ygovietnamcdn.azureedge.net/storage/Card/50277355.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Cross-Sheep](https://ygovietnamcdn.azureedge.net/storage/Card/50277355.jpg)
![Cross-Sheep](https://ygovietnamcdn.azureedge.net/storage/Card/50277355.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/earth.webp)
Cross-Sheep
ATK:
700
LINK-2
Link Arrow:
Bottom-Left
Bottom-Right
2 monsters with different names If a monster is Special Summoned to a zone this card points to: You can apply the following effects, in sequence, based on the card types of the monster(s) this card points to. ● Ritual: Draw 2 cards, then discard 2 cards. ● Fusion: Special Summon 1 Level 4 or lower monster from your GY. ● Synchro: All monsters you control gain 700 ATK. ● Xyz: All monsters your opponent controls lose 700 ATK. You can only use this effect of "Cross-Sheep" once per turn.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Knightmare Unicorn](https://ygovietnamcdn.azureedge.net/storage/Card/38342335.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Knightmare Unicorn](https://ygovietnamcdn.azureedge.net/storage/Card/38342335.jpg)
![Knightmare Unicorn](https://ygovietnamcdn.azureedge.net/storage/Card/38342335.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/dark.webp)
Knightmare Unicorn
ATK:
2200
LINK-3
Link Arrow:
Left
Bottom
Right
2+ monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 card on the field; shuffle it into the Deck, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Unicorn" once per turn. While any co-linked "Knightmare" monsters are on the field, for your normal draw in your Draw Phase, draw 1 card for each different card name among those co-linked "Knightmare" monsters, instead of drawing just 1 card.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![S:P Little Knight](https://ygovietnamcdn.azureedge.net/storage/Card/29301450.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![S:P Little Knight](https://ygovietnamcdn.azureedge.net/storage/Card/29301450.jpg)
![S:P Little Knight](https://ygovietnamcdn.azureedge.net/storage/Card/29301450.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/dark.webp)
S:P Little Knight
ATK:
1600
LINK-2
Link Arrow:
Left
Right
2 Effect Monsters If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.